Resume. Up-to-date

Experience

January 2017
Global Game Jam
Madrid, Spain
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Unity3D Developer
I developed a game called "TTE(The Tesla Experience)". This game was developed using Unity3D. I developed the gameplay and all the levels in the game. This game wons the adward as the best game for the participants.

January 2017 - Now
Recreativos Franco
Madrid, Spain
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Game Developer
I'm developing some games for this company, using a custom engine and C++ as main language. All the games I'm developing are for a machine called "Multijuego".

December 2016
Ludum Dare 37
Madrid, Spain
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Unity3D Developer
I developed a game called: "BomBallRoom". This game was developed with Unity3D. I developed all the menus and the maze generator.

Nov 2016
Victor Martinez Simon
Madrid, Spain
Victor Martinez Simon
Unity3D Developer
I developed the game called: "Babel" for PC. I developed the game using Unity3D. The game is like the classic tetris but all the pieces have 5 squares instead of 4. In this game, the physics is more important than the original game. I also developed a way to do forward or backard in time.

Jan 2016
Global Game Jam
Madrid, Spain
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Unity3D Developer
I developed the game called: "OCD". I developed the game using Unity3D. I work in animation system, in the Minigames, in the logic of movement, the initial movement and in the integration of the audio. This game was the winner of the second best art, the best game for the participants and the best game for the professional jury.

Dec 2014 - Dec 2016
Monkimun
Madrid, Spain
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Game Developer
I have developed some games of the company that are in the android and Apple stores. I have implemented the IAP, the DLC system, the random world generation and another tasks. I also worked to improve the performance of the company old games. I also developed the backend of all the games.

Jan 2015
Global Game Jam
Madrid, Spain
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Unity3D Developer
I developed the game called: "Fly you fools!". I developed the game using Unity3D. I developed some parts like the world random generation, the menus or the integration with the art.

Oct 2014 - Dec 2014
Victor Martinez Simon
Madrid, Spain
Victor Martinez Simon
Unity3D Developer
I developed my own game using Unity3D. I developed a multiplayer game including the Labyrinth algorithm or the network system. I integrated some art found on internet and also my own shader system.

Jul 2014 - Oct 2014
Victor Martinez Simon
Madrid, Spain
Victor Martinez Simon
Unity3D Developer
I developed my own game using Unity3D. I developed a race game with integration with Google Games. I developed an algorithm to generate random tracks for the game.

Dec 2013 - Sep 2014
UCM Videogames Master
Madrid, Spain
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C++ / LUA developer
I developed a game as a part of the UCM Vieogames Master called PitStop. I developed the logic of the game, some parts of the UI, the integration with LUA, the AI of the game, the logic of the races, the logic of the championship and also some tools for the designers.

Jan 2014
Global Game Jam
Madrid, Spain
Global Game Jam Logo
Unity3D Developer
I developed the game called: "Clowns & Grannies, Grannies & Clowns". I developed the game using Unity3D. I developed the UI of the game, the logic, the puntuaction system, and the menus.

Oct 2011 - Jun 2012
UCM software engineering
Madrid, Spain
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C# Developer
I developed a strategic game as a part of my degree in Computer engineering. I developed it using C# and XNA as engine. I developed the network of the game, the graphics system, the world generation and the input of the game.

Technical

C++
70%
C#
70%
Java
70%
LUA
60%
Unity3D
60%
Ruby on Rails
70%

Languages

Spanish
Native
English
Fluent

Additionally

  • knowledge of AI algorithms
  • knowledge of network algoritms
  • strong organizational skills
  • excellent interpersonal skills
  • team worker
  • persistent in my work
  • love to learn
2013 - 2014
UCM University
Madrid, Spain
UCM logo
Videogames Master
  • LUA
  • C++ for Videogames
  • Unity3D
  • AI for videogames
  • Graphics
  • Network for videogames

2008 - 2013
UCM University
Madrid, Spain
UCM logo
Computer Science Degree
  • Programming for Computer Scientists
  • Design of Information Structures
  • Mathematics for Computer Scientists
  • Computer Organization and Architecture
  • AI
  • Network Engineering
  • Professional Skills