Proof of concept: AI for the game: Snake In detail

Project name:
Proof of concept: AI for the game Snake
April 2016
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Proof of concept to create a AI for the game Snake. I base this work in the flocking system. At each frame, the system checks and decide what is the best way to have more puntuaction, but not die eating itself or crashing the borders. All the code present in this proof of concept was developed by my own.

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